Metro 2033

The game is quite nice looking, but unfortunately the majority of it takes place in drab-looking locations, such as metro stations and metro tunnels. You'll occasionally go outdoors, where you're forced to wear a mask with a limited supply of filters. Speaking of limited, this game always makes me feel like I'm running out of things. Filters are hard to come by, and don't last very long, and Ammo is scarce, especially when you're fighting mutants. You can loot human corpses for a small amount of ammo, but it never feels like enough.

The game is cool enough, but it's not really my style. It never really feels epic or grand, and I'm not a fan of shooters with ammo limitations. The setting is interesting, but eventually you realize it's just an excuse to make more linear corridors. I played 68 minutes today, as well as some in the past getting me through the first two chapters. I think that's probably enough.
Cities in Motion

This game is hard. You can't go out and build anything and expect to make a profit. Routes must be built intelligently and carefully, especially at the beginning. I opted to play Munich in Sandbox mode, as I didn't want the campaign dictating how I design my infrastructure. After doing a bit of research, I opted to design a simple tram loop in downtown, keeping my tram stops off the street as much as possible to avoid traffic. I quickly added a second tram loop to that, then built a metro line going right through everything. By the end of all this I was making a profit of around $2,000 per month while paying off my loans. Not too bad.

Notes
There's been a lot of mediocre games this past week, but definitely lots of fun ones as well. If it takes me a bit longer to play the next titles on my list, it's only because I want to go back to some of the awesome games I've played this week.Total time played above my goal: 7.12 hours
Album: Steam Challenge - Day 007
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