Space Empires IV Deluxe

Space Empires IV is old enough that it only supports one resolution: 1024x768. If you play on anything higher you get letterboxing so bad you'll have to squint to read anything. I tried to find a patch or fix but in the end I opted for dropping my resolution down. The interface itself is not very intuitive, and there's so much data to be seen, but luckily the game itself isn't too complicated. I've played SE4 before, so I was able to skip the tutorial and hop right in.
As a passive player, I focused on research and colonization, making friends with the locals. Most of them were more than willing to engage in trade with me, save for one unfortunate event where one of my scouts got stuck in foreign territory and it got shot down. By the end of my 3 hours of playing I had 15 colonies in 4 systems and was in the process of building up a fleet, which I'm not ashamed to admit was not for self-defense purposes.

DEFCON
Well, it was bound to happen eventually, but I didn't think it would be on day 2. I could only stand to play DEFCON for 27 minutes, while my goal was set at 41. I have no one but myself to blame though, as I didn't know what I was doing. I had played the tutorial in the past, and really didn't feel like sitting through it again, so I thought I'd hop on against and AI and wing it. Well, I lost. And I lost HARD.For those of you who have not tried DEFCON before, it's basically a strategy game involving global thermonuclear war. You place the predetermined amount of radars, missile silos and air bases around your country, and deploy your fleet in the surrounding waters. Every item has it's purpose, radars detect enemies and shoot down air support, silos nuke enemy cities and defend against incoming nukes. The strategy comes into play in where you place your resources, and how you use them, and I definitely did not have the strategy.
DEFCON stays on the list, and maybe I'll come back to it later.
Section 8

Gameplay-wise it's your standard objectived based missions. Go to point A, secure the area, activate the console, etc. Then a checkpoint is reached and you move on to the next objective. I can see this working very well in a multiplayer environment, with the offense pushing in and the defense attempting to hold them back.

Speaking of Tribes, there's also jetpacks and vehicles, although both are a lot more limited. Your jetpack can only fly for a few seconds, and then needs to recharge, so you don't really get the aerial battles. The vehicles seem to be ordered by spending money. I'm not sure how that mechanic works in MP, but in the campaign there's a few places where you're given money and told to call in turrets or a tank.
The game is decently paced, but it's obviously a multiplayer game. The large-scale maps and jetpacks make me shy away, as games with those features tend to have much higher learning curves. I played this game for 54 minutes, and I think that's probably enough.
AudioSurf
Rhythm games are definitely one of my favourite genres, but I'm not entirely sure AudioSurf falls into that category. It's definitely a music game, but you don't play music to a beat. Instead you pilot a ship flying down a track that rises, falls and curves to the beat of your music. Your goal is to pick up the colored blocks that are on the path and align them into connected groups of three.Different characters have different abilities and mechanics. For example, the Mono is quite simple, grab the colored blocks and avoid the grey ones. The pusher, on the other hand, can push a block left or right depending on what mouse button you're holding when you grab it.
I had already played AudioSurf a bit in the past, and today's 50 minutes helped confirm that I'm not really a fan of this game. Yes, the fact that you can play with your own library is amazing, but the game itself just doesn't appeal to me, and feels only loosely connected to your music.
Notes
I had to skip two titles from the list today. I had assumed that Overlord: Raising Hell was a standalone title, as it appears in the Steam game list. It turns out, though, if you don't have Overlord installed the game simply does not launch. No error message or anything, either. I'll grab Overlord and come back to it later.On a similar note, The Last Remnant was on the list, but I haven't downloaded it yet. I'm on a monthly limit of 120GB with my ISP, so 12GB downloads really take their toll. For now it remains unplayed.
7.6 hours played, 191 to go!
Album: Steam Challenge: Day 002
No comments:
Post a Comment